Totals
- Total revenue
- $1,094,326
- Total expenses
- $1,381,952
- Contributions and grants received
- $977,300
- Grants paid
- $0
- Program service revenue
- $44,390
- Investment income
- $65,266
- Other revenue
- $7,370
- Total assets, end of year
- $2,447,090
- Total liabilities, end of year
- $74,130
- Net assets or fund balances, end of year
- $2,372,960
- Program services expenses (Part IX)
- $896,362
- Management and general expenses
- $202,131
- Fundraising expenses
- $283,459
- Program service expenses (Part III)
- $896,362
Program services were 64.9% of total expenses calculated — Part IX's program-services column over total expenses, both as filed.
Line items
Every line the filer filed in Parts VIII, IX and X, as filed and in filed order. Blank columns are left out, and the lines are not forced to add up to the totals above.
Revenue
Part VIII, the statement of revenue.
-
1c · Fundraising events
$292,928
-
1f · All other contributions, gifts and grants
$684,372
-
2a · Program service revenue: FEES FROM SCHOOLS
total $44,390 · related or exempt $44,390
-
3 · Investment income
total $65,266 · excluded $65,266
-
8a · Fundraising events: gross income
$76,000
-
8a · Fundraising events: contributions included on line 1c
$292,928
-
8b · Fundraising events: direct expenses
$68,857
-
8c · Net income from fundraising events
total $7,143 · excluded $7,143
-
10a · Gross sales of inventory
$227
-
10b · Cost of goods sold
$0
-
10c · Net income from sales of inventory
total $227 · related or exempt $227
Functional expenses
Part IX, the statement of functional expenses.
-
5 · Compensation of officers, directors and key employees
total $243,970 · program services $182,978 · management and general $24,397 · fundraising $36,595
-
7 · Other salaries and wages
total $655,517 · program services $454,925 · management and general $57,943 · fundraising $142,649
-
9 · Other employee benefits
total $38,120 · program services $25,644 · management and general $5,473 · fundraising $7,003
-
10 · Payroll taxes
total $80,219 · program services $58,237 · management and general $6,887 · fundraising $15,095
-
11c · Fees: accounting
total $69,850 · management and general $69,850
-
11f · Fees: investment management
total $9,393 · management and general $9,393
-
11g · Fees: other
total $26,246 · program services $3,631 · management and general $21,454 · fundraising $1,161
-
12 · Advertising and promotion
total $75,609 · program services $3,441 · fundraising $72,168
-
13 · Office expenses
total $38,243 · program services $37,363 · management and general $800 · fundraising $80
-
14 · Information technology
total $27,557 · program services $19,508 · management and general $2,515 · fundraising $5,534
-
16 · Occupancy
total $2,955 · program services $2,955
-
17 · Travel
total $9,154 · program services $9,054 · fundraising $100
-
19 · Conferences, conventions and meetings
total $13,582 · program services $13,582
-
22 · Depreciation, depletion and amortization
total $1,046 · management and general $1,046
-
23 · Insurance
total $12,089 · program services $8,558 · management and general $1,103 · fundraising $2,428
-
24a · Other expenses: FIELD TRIPS
total $30,405 · program services $30,405
-
24b · Other expenses: DISTRIBUTED BOOKS
total $28,117 · program services $28,117
-
24c · Other expenses: OTHER EXPENSES
total $8,602 · program services $6,686 · management and general $1,270 · fundraising $646
-
24d · Other expenses: DESIGN THROUGH CODE CHA
total $6,731 · program services $6,731
-
24e · All other expenses
total $4,547 · program services $4,547
Balance sheet
Part X, book values.
-
1 · Cash, non-interest-bearing
beginning of year $34,181 · end of year $68,092
-
2 · Savings and temporary cash investments
beginning of year $76,465 · end of year $35,408
-
3 · Pledges and grants receivable
beginning of year $498,518 · end of year $309,854
-
4 · Accounts receivable
beginning of year $2,500
-
8 · Inventories for sale or use
beginning of year $95,457 · end of year $76,220
-
9 · Prepaid expenses and deferred charges
beginning of year $9,404 · end of year $31,176
-
10a · Land, buildings and equipment: cost or other basis
$19,488
-
10b · Land, buildings and equipment: accumulated depreciation
$16,352
-
10c · Land, buildings and equipment, net
beginning of year $4,182 · end of year $3,136
-
11 · Investments: publicly traded securities
beginning of year $1,884,357 · end of year $1,923,204
-
17 · Accounts payable and accrued expenses
beginning of year $71,903 · end of year $59,130
-
19 · Deferred revenue
beginning of year $10,000 · end of year $15,000
-
27 · Net assets without donor restrictions
beginning of year $1,675,002 · end of year $1,910,401
-
28 · Net assets with donor restrictions
beginning of year $848,159 · end of year $462,559
Mission and programs · 2024
Mission
SHARP PARTNERS WITH EDUCATORS TO FOSTER A LOVE OF LEARNING AND BRIGHTEN CHILDREN'S FUTURES THROUGH INNOVATIVE STEAM-BASED EXPERIENTIAL PROGRAMS.
Activities or mission (Part I)
SEE SCHEDULE O FOR SHARP LITERACY'S MISSION.SHARP LITERACY SPARKS A DESIRE FOR LIFE LONG LEARNING, BRIDGING THE OPPORTUNITY GAP AND IMPACTING FAMILIES, COMMUNITIES, AND BUSINESSES IN SOUTHEASTERN WISCONSIN.
-
SEE SCHEDULE O FOR PROGRAM SERVICE ACCOMPLISHMENTS.SCHOOL YEAR PROGRAMSK3 PHYSICSOUR YOUNGEST LEARNERS DISCOVER CONCEPTS OF PHYSICAL SCIENCE THROUGH PLAY, ART, MUSIC, MOVEMENT, READ ALOUDS, AND SEL ACTIVITIES. BY EXPERIMENTING WITH ITEMS THAT SINK OR FLOAT, COLORING A RAINBOW, DANCING ABOUT GRAVITY, OR LISTENING TO A STORY ABOUT FORCE AND MOTION, STUDENTS BECOME CURIOUS AND GRASP IDEAS ABOUT THE FASCINATING WORLD AROUND THEM. K4 ANIMALSADVENTURES AWAIT K4 STUDENTS AS THEY LEARN ABOUT ANIMALS. THROUGH AN ARTS INTEGRATED APPROACH THAT COMBINES STEAM, LITERACY, AND SEL, STUDENTS LEARN THE DIFFERENCE BETWEEN LIVING AND NONLIVING THINGS, METHODS IN WHICH ANIMALS COMMUNICATE, VARIOUS HABITATS AND ADAPTATIONS, AND SHELTERS. CURIOSITY IS SPARKED THROUGH ENGAGING ACTIVITIES INCLUDING LISTENING TO THE SONGS OF WHALES, DESIGNING A HOME FOR THEIR FAVORITE FURRY OR FEATHERED FRIEND, AND TAKING A VIRTUAL JOURNEY TO THE DESERT WITH A CAMEL, THE RAINFOREST WITH A TOUCAN, AND THE CORAL REEF WITH A SEA TURTLE. K5 PLANTSSTUDENTS FOLLOW THE JOURNEY OF A SEED TO A PLANT AND DISCOVER HOW PLANTS GROW AND CHANGE THROUGH THE SEASONS. SHARP'S ARTS INTEGRATED APPROACH COMBINES STEAM, LITERACY, AND SEL AND ENABLES STUDENTS TO EXPLORE THE SCIENCE OF PLANTS WHILE MAKING PERSONAL CONNECTIONS. THROUGH READ ALOUDS, OBSERVATION OF NATURE, HANDS-ON ART, AND VISUALIZATION, STUDENTS GROW AND THRIVE LIKE THE VERY PLANTS THEY ARE STUDYING. ART PROJECTS INCLUDE MAGIC TREE SCULPTURES, 3D FLOWERS, AND A COLLABORATIVE CLASSROOM LOLLIPOP TREE MURAL. 1ST POLLINATORSWHAT IS ALL THE BUZZ ABOUT? POLLINATORS! THROUGH AN ARTS INTEGRATED APPROACH THAT COMBINES STEAM, LITERACY, AND SEL, STUDENTS EXPLORE VARIOUS POLLINATORS AND TAKE AN IN DEPTH LOOK AT HONEYBEES, THEIR FASCINATING CHARACTERISTICS, AND THE IMPORTANCE OF THEIR ROLE TO ALL LIVING THIS. STUDENTS LEARN ABOUT HONEYBEE JOBS IN THE COLONY, METHODS OF COMMUNICATION, AND ANATOMY WHILE DISCOVERING WHAT MAKES THEM THE PLANET'S GREATEST POLLINATORS. COLLABORATIVE ACTIVITIES AND ART PROJECTS INCLUDING THE WAGGLE DANCE, SCIENTIFIC BEE SCULPTURES, AND A COMMUNITY QUILT PROMOTE CURIOSITY AND AWARENESS ABOUT THE ENVIRONMENT. 2ND CYCLES IN NATURESTUDENTS TAKE A DEEP DIVE INTO CYCLES IN NATURE THROUGH STEAM, LITERACY, AND SEL. ENGAGING PROJECT-BASED LEARNING AND ARTS-INTEGRATION BY CREATING A "CYCLE SHADOW BOX", YOUNG LEARNERS DEEPEN THEIR UNDERSTANDING OF SCIENCE CONCEPTS, BUILD CRITICAL THINKING SKILLS, AND DEVELOP SOCIAL AND EMOTIONAL COMPETENCIES WHILE BOOSTING CURIOSITY AND A LOVE OF LEARNING. 3RD - DISCOVER WAUKESHASTUDENTS ENGAGE IN AN EYE-OPENING EXPERIENCE ABOUT THE RICH HISTORY OF THEIR CITY AND ITS EXCITING PEOPLE, PLACES, AND THINGS OF TODAY. YOUNG LEARNERS LOOK TOWARD WAUKESHA'S FUTURE AND THEIR ROLE IN THE COMMUNITY. SHARP'S ARTS INTEGRATED APPROACH COMBINES SOCIAL STUDIES, LITERACY, AND SEL, AND PROMOTES STUDENT ENGAGEMENT THROUGH COLLABORATIVE ACTIVITIES INCLUDING WAUKESHA SCULPTURES, A CLASS RIVERWALK MURAL, AND A PERSONALIZED GUITAR DESIGN INSPIRED BY MUSICIAN AND INNOVATOR LES PAUL. THROUGH SHARP WORKSHOPS, STUDENTS WILL LITERALLY DISCOVER WAUKESHA AND DEVELOP A DEEPER CONNECTION TO THE PLACE THEY CALL HOME. 3RD CODE AND DESIGNEMBARK ON AN EXCITING JOURNEY INTO THE WORLD OF VIDEO GAME DESIGN WITH OUR HANDS-ON AND INTERACTIVE WORKSHOPS. YOUNG GAME ENTHUSIASTS WILL DIVE INTO THE FUNDAMENTALS OF VIDEO GAME DESIGN, LEARNING HOW TO CREATE THEIR OWN UNIQUE GAMES USING BLOCK CODING. STUDENTS FIRST LEARN ABOUT ALGORITHMS, LOOPS, EVENTS, LOGIC, AND DEBUGGING. STUDENTS LEARN HOW TO USE BASIC TOOLS TO DESIGN CHARACTERS, ENVIRONMENTS, AND OTHER IN-GAME ELEMENTS LIKE GOAL, INTERACTION, RULES, AND CHALLENGE. STUDENTS BUILD ON THIS FOUNDATION TO MAKE A GAME USING SKILLS IN STORYTELLING, PROBLEM-SOLVING, AND DIGITAL CREATIVITY. BY THE END OF THIS COURSE, STUDENTS WILL NOT ONLY HAVE A SOLID GRASP OF THE BASIC PRINCIPLES OF VIDEO GAME DESIGN BUT WILL ALSO HAVE CREATED THEIR OWN FULLY FUNCTIONAL AND ENGAGING VIDEO GAMES THAT THEY CAN BE PROUD OF. 4TH CODE AND BUILDBUILDING UPON THE CODING BASICS LEARNED IN CODE AND DESIGN ( 3RD GRADE PROGRAM), PARTICIPANTS CODE AND BUILD (4TH GRADE PROGRAM) FOLLOW THE DESIGN THINKING PROCESS AND ENCOURAGE STUDENTS TO HELP EXPLORE ISSUES IN THEIR COMMUNITY AND WORK TO SOLVE THIS PROBLEM THROUGH THEIR ORIGINAL PROTOTYPE. IN COLLABORATIVE GROUPS, PARTICIPANTS EMPATHIZE AND IDEATE BEFORE DESIGNING THEIR PROTOTYPE FIRST BY CREATING A DIGITAL RENDERING IN CODE.ORG AND THEN BUILDING A PHYSICAL MODEL. DEVELOPED TO TAP ESSENTIAL SKILLS SUCH AS PROBLEM-SOLVING, COLLABORATION, CRITICAL THINKING, AND CREATIVITY, THIS PROGRAM ENDS WITH A DESIGN CHALLENGE WHERE GROUPS PITCH THEIR INNOVATIVE IDEAS TO GUEST PROFESSIONALS FOR A CHANCE TO ADVANCE TO THE INTERSCHOOL DESIGN CHALLENGE! 5TH CODE AND CIRCUITIN THE CODE AND CIRCUIT PROGRAM, STUDENTS EXPLORE PHYSICAL COMPUTING BY COMBINING ELECTRICAL ENGINEERING AND CODING SKILLS TO DESIGN AND BUILD A CIRCUIT-BASED FUNCTIONAL PROTOTYPE. THEY CREATE BLOCK-BASED PROGRAMS TO CONTROL THEIR CIRCUITS, WHICH INCLUDE COMPONENTS LIKE BREADBOARDS, JUMPER WIRES, RESISTORS, LEDS, AND BUZZERS. USING THE BBC MICRO:BIT AND THE MAKECODE ONLINE PLATFORM, STUDENTS LEARN KEY PROGRAMMING CONCEPTS SUCH AS EVENTS, INPUTS, OUTPUTS, LOOPS, AND SEQUENCING. WORKING IN TEAMS, THEY DESIGN A TRANSPORTATION-THEMED FINAL PROJECT THAT INTEGRATES A SEQUENCE OF LEDS AND A BUZZER. THE CURRICULUM COVERS COMPUTER SCIENCE, THE ENGINEERING DESIGN PROCESS, LITERACY, SOCIAL-EMOTIONAL LEARNING, AND ELEMENTS OF DESIGN AND THE ARTS.RECOMMENDED: 1 TIME A WEEK FOR 12 WEEKS OR 2 TIME A WEEK FOR 6 WEEKS (ONE HOUR WORKSHOPS)SUMMER LEARNING PROGRAMS.T.A.R. - SEL THROUGH ART AND READINGYOUNG LEARNERS WILL BUILD THEIR SOCIAL AND EMOTIONAL LEARNING (SEL) COMPETENCIES THROUGH A NEW FUN AND ENGAGING BOOK EACH LESSON, PAIRED WITH MOVEMENT, ART PROJECTS, AND PLAY-BASED LEARNING. FOCUSING ON SOCIAL AWARENESS, SELF-MANAGEMENT, SELF-AWARENESS, RESPONSIBLE DECISION-MAKING, AND RELATIONSHIP SKILLS, THIS SEL-INFUSED CURRICULUM WILL BUILD BOTH COMMUNITY AND CARE IN THE CLASSROOM. RECOMMENDED: K - 2NDGROWING CREATIVITYYOU DON'T NEED A LARGE GARDEN BED OR A GREENHOUSE TO GROW KNOWLEDGE AND AWARENESS FOR GARDENING AND SUSTAINABLE PRACTICES! THIS ADAPTED VERSION OF OUR GARDEN & GREENHOUSE PROGRAM IS NOW AVAILABLE TO ANY SITE WITH STUDENTS STRIVING TO MAKE THE WORLD AROUND THEM BETTER FOR ALL THROUGH PLANTS, GARDENS, FOOD, AND TAKING CARE OF OUR PLANET. TOPICS COVERED INCLUDE EXPOSURE TO DIFFERENT TYPES OF PLANTS AND GROWING METHODS, THE IMPORTANCE OF GARDENING, GROWING THEIR OWN FOOD, HEALTHY EATING, AND RECYCLING. SEL CONCEPTS AND THE ARTS ARE INTEGRATED INTO EACH EXPERIENCE TO ENSURE STUDENT-FIRST LEARNING.RECOMMENDED: 3RD - 5THGARDEN & GREENHOUSE: GROWING CREATIVITYSITES WITH GREENHOUSES CAN CONTINUE TO ENJOY OUR POPULAR GARDEN & GREENHOUSE PROGRAM FOCUSED ON THE IMPORTANCE OF GARDENING AND GROWING THEIR OWN FOOD COMBINED WITH NEW TOPICS AND ART FROM OUR GROWING CREATIVITY CURRICULUM. WITH ACCESS TO GREENHOUSE SPACE, STUDENTS ARE EXPOSED TO DIFFERENT TYPES OF PLANTS, GROWING MEDIUMS, AND BEST PRACTICES WITHIN A GARDEN AND GREENHOUSE ENVIRONMENT. RECOMMENDED: 3RD - 5THSTEAM DREAM TEAMSTUDENTS WILL EXPLORE AMERICA'S FAVORITE PASTIME AND TAKE ON THE ROLES OF MUCH MORE THAN A PLAYER! FROM MASCOTS TO TEAM LOGOS TO BASEBALL CARDS, STUDENTS WILL ENGAGE IN HANDS-ON ART ACTIVITIES AND BECOME YOUNG DESIGNERS WITH THE HELP OF LOCAL BANK PARTNERSHIPS, THEY WILL LEARN HOW TO BUDGET FOR A BIG GAME AND BECOME FINANCIAL EXPERTS. AND THEY'LL PUT THEIR STEAM SKILLS TO WORK AS THEY RECORD AND WRITE UP STATS FOR ONE ANOTHER. THIS PROGRAM IS SURE TO BE A HOMERUN!RECOMMENDED: 3RD - 5THAI ARTSTUDENTS ENGAGE IN A DESIGN CHALLENGE INITIATED BY MIAD FACULTY MEMBERS WHILE VISITING THE FACILITIES ON AN EDUCATIONAL TOUR. DURING THE WORKSHOPS, STUDENT TEAMS LEVERAGE AI TECHNOLOGY TO GENERATE IDEAS AND CONTENT FOR AN EXPERIENTIAL DINING RESTAURANT DESIGNED INTO A MOCK WEBSITE. STUDENTS THEN SHOWCASE THEIR RESTAURANT CONCEPT AND WEBSITE TO A PANEL OF JUDGES. RECOMMENDED: 5TH - 8THREADING PROGRAMSSHARP PARTNERS WITH LOCAL COLLEGE SPORTS TEAMS LIKE THE MARQUETTE GOLDEN EAGLES AND THE UW-MILWAUKEE PANTHERS TO IGNITE YOUNG STUDENTS' PASSION FOR READING AND LEARNING. PLAYERS JOIN 1ST THROUGH 3RD GRADE CLASSROOMS AT SHARP PARTNER SCHOOLS TO READ A BOOK AND SHARE HOW DEDICATION TO SCHOOL PLAYED A PART IN GETTING THEM TO WHERE THEY ARE TODAY. DURING SPECIAL VISITS, STUDENTS ARE JOINED NOT ONLY BY PLAYERS BUT ALSO MASCOTS!
Expenses $896,362 · Revenue $44,617
As filed on the 2024 return. The filer continues this part on Schedule O, which is not shown here.
Listed in Part VII
-
LYNDA WELSH
PRESIDENT/CEO
- Total calculated
- $237,457
- From this org
- $210,318
- From related orgs
- $0
- Other
- $27,139
- Hours/week
- 40
Schedule J breakdown matched by us
- Base
- $210,318
- Bonus
- $0
- Other
- $0
- Deferred
- $27,139
- Nontaxable benefits
- $0
- Filer's total
- $237,457
-
MEGHAN SLOCUM
CHAIR
- Total calculated
- $0
- Hours/week
- 1
-
SCHUYLER FILE
VICE CHAIR
- Total calculated
- $0
- Hours/week
- 1
-
TODD CLEMENS
TREASURER
- Total calculated
- $0
- Hours/week
- 1
-
LINDA FISCHER
SECRETARY
- Total calculated
- $0
- Hours/week
- 1
-
GEORGE BAUMANN
PAST CHAIR
- Total calculated
- $0
- Hours/week
- 1
-
JASON ALLEN
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
LORI BECHTOLD
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
MICHAEL ANDRADE
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
JAMES BURKE
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
THOMAS GALE
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
NORRIE DAROGA
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
TOM HECHT
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
PATRICK HENDERSON
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
RANDAL HOPPER
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
DANA JOHNSON
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
MATTHEW KATZ
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
HANNAH KITZEROW
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
SHANNON WEST
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
JAN LENNON
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
JESSICA VANDER ZANDEN
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
DANIEL MEYER
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
JIM MUELLER
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
BRITTANY LOPEZ NALEID
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
AMANDA PORTERFIELD
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
DEB ROESNER
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
ANDREA SCHLOEMER
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
OMAR SHAIKH
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
CANDACE SPEARS
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
DEAN STIER
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
NICK SULLIVAN
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
JOHNNY ZIZZO
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
-
MARYBETH BUDISCH
DIRECTOR
- Total calculated
- $0
- Hours/week
- 1
Compensation is as filed in Part VII: reportable pay from this organization and from related organizations, other compensation, and hours per week. The total, marked calculated, is our sum of the three dollar columns, with a blank column counted as $0; the form itself has no total. On a Form 990-EZ the columns are Part IV's instead, and on a Form 990-PF Part VIII's — compensation, contributions to benefit plans, and expense account — and the total sums those. A Schedule J breakdown is as filed: base pay, bonus, other, deferred compensation and nontaxable benefits from this organization, with any from related organizations beside each, and the filer's own total. It is shown with the Part VII listing of the same name on the same return. The form gives no key between the two, so that pairing is ours, and is marked matched by us.
Schedule J
Answered yes
None.
Answered no
- 4a · Severance or change-of-control payment
- 4b · Supplemental nonqualified retirement plan
- 4c · Equity-based compensation arrangement
- 5a · Pay contingent on this organization's revenues
- 5b · Pay contingent on a related organization's revenues
- 6a · Pay contingent on this organization's net earnings
- 6b · Pay contingent on a related organization's net earnings
- 7 · Other non-fixed payments
- 8 · Paid under the initial-contract exception
Part I's answers as filed. A line not listed was left unanswered; on lines 1a and 3 that means the box was not checked.
Grants on this return
No itemized grants to organizations on this return.
Provenance
- Return type
- form_990
- Tax year
- 2024
- Filed
- 13 February 2026
- IRS schema version
- 2024v5.5
- Source object
- 202600449349301300
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