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Nonprofiteer
← GAMES FOR CHANGE INC

Form 990 for tax year 2022

Filed by GAMES FOR CHANGE INC.

Totals

Total revenue
$4,442,749
Total expenses
$4,471,592
Contributions and grants received
$4,442,749
Grants paid
$0
Program service revenue
$0
Investment income
$0
Other revenue
$0
Total assets, end of year
$1,412,789
Total liabilities, end of year
$1,398,541
Net assets or fund balances, end of year
$14,248
Program services expenses (Part IX)
$3,655,761
Management and general expenses
$467,100
Fundraising expenses
$348,731
Program service expenses (Part III)
$3,655,761

Program services were 81.8% of total expenses calculated — Part IX's program-services column over total expenses, both as filed.

Line items

Every line the filer filed in Parts VIII, IX and X, as filed and in filed order. Blank columns are left out, and the lines are not forced to add up to the totals above.

Revenue

Part VIII, the statement of revenue.

  • 1f · All other contributions, gifts and grants

    $4,442,749

  • 1g · Noncash contributions included above

    $1,940

Functional expenses

Part IX, the statement of functional expenses.

  • 5 · Compensation of officers, directors and key employees

    total $411,566 · program services $301,311 · management and general $49,467 · fundraising $60,788

  • 7 · Other salaries and wages

    total $991,377 · program services $797,127 · management and general $123,056 · fundraising $71,194

  • 9 · Other employee benefits

    total $202,884 · program services $158,848 · management and general $24,949 · fundraising $19,087

  • 10 · Payroll taxes

    total $114,178 · program services $89,396 · management and general $14,041 · fundraising $10,741

  • 11b · Fees: legal

    total $300 · management and general $300

  • 11c · Fees: accounting

    total $68,162 · management and general $68,162

  • 11g · Fees: other

    total $1,287,163 · program services $1,052,969 · management and general $73,609 · fundraising $160,585

  • 12 · Advertising and promotion

    total $750 · program services $750

  • 13 · Office expenses

    total $113,762 · program services $95,575 · management and general $10,303 · fundraising $7,884

  • 14 · Information technology

    total $106,103 · program services $83,075 · management and general $13,047 · fundraising $9,981

  • 16 · Occupancy

    total $122,093 · program services $114,898 · management and general $5,242 · fundraising $1,953

  • 17 · Travel

    total $514,564 · program services $455,039 · management and general $59,525

  • 22 · Depreciation, depletion and amortization

    total $7,302 · management and general $7,302

  • 23 · Insurance

    total $6,885 · program services $5,390 · management and general $847 · fundraising $648

  • 24a · Other expenses: PRODUCTION

    total $262,401 · program services $248,334 · management and general $8,197 · fundraising $5,870

  • 24b · Other expenses: STIPEND

    total $160,102 · program services $153,049 · management and general $7,053

  • 24c · Other expenses: FELLOW

    total $60,000 · program services $60,000

  • 24d · Other expenses: SUPPORT TO OTHER ORGANI

    total $42,000 · program services $40,000 · management and general $2,000

Balance sheet

Part X, book values.

  • 1 · Cash, non-interest-bearing

    beginning of year $268,377 · end of year $862,632

  • 4 · Accounts receivable

    beginning of year $290,680 · end of year $460,091

  • 9 · Prepaid expenses and deferred charges

    beginning of year $46,523 · end of year $50,887

  • 10a · Land, buildings and equipment: cost or other basis

    $74,460

  • 10b · Land, buildings and equipment: accumulated depreciation

    $40,107

  • 10c · Land, buildings and equipment, net

    beginning of year $11,483 · end of year $34,353

  • 11 · Investments: publicly traded securities

    beginning of year $3,511 · end of year $4,826

  • 17 · Accounts payable and accrued expenses

    beginning of year $101,684 · end of year $316,227

  • 19 · Deferred revenue

    beginning of year $460,016 · end of year $1,074,999

  • 25 · Other liabilities

    beginning of year $15,783 · end of year $7,315

  • 27 · Net assets without donor restrictions

    beginning of year $43,091 · end of year $14,248

Mission and programs · 2022

Mission

TO EMPOWER GAME CREATORS AND SOCIAL INNOVATORS TO DRIVE REAL-WORLD CHANGE BY USING GAMES THAT HELP PEOPLE TO LEARN, IMPROVE THEIR COMMUNITIES, AND CONTRIBUTE TO MAKING THE WORLD A MORE EQUITABLE PLACE.

Activities or mission (Part I)

TO EMPOWER GAME CREATORS AND SOCIAL INNOVATORS TO DRIVE REAL-WORLD CHANGEBY USING GAMES THAT HELP PEOPLE TO LEARN, IMPROVE THEIR COMMUNITIES, AND CONTRIBUTE TO MAKING THE WORLD A MORE EQUITABLE PLACE.

  • GAMES FOR CHANGE LEARNSTUDENT CHALLENGEGAMES FOR CHANGE LEARN'S FLAGSHIP PROGRAM, THE GAMES FOR CHANGE STUDENT CHALLENGE, IS A NATIONAL GAME DESIGN COMPETITION THAT INVITES YOUTH TO CREATE DIGITAL GAMES ABOUT ISSUES IMPACTING THEIR COMMUNITIES. THE PROGRAM USES YOUTH INTEREST IN VIDEO GAMES TO DEVELOP CODING AND DIGITAL DESIGN SKILLS, AS WELL AS PROBLEM SOLVING, COLLABORATION, CREATIVITY, AND OTHER CRITICAL 21ST CENTURY SKILLS. THE CHALLENGE IS ALSO A PLATFORM FOR AMPLIFYING STUDENT VOICES, EMPOWERING YOUNG PEOPLE TO IMAGINE CREATIVE SOLUTIONS TO SOCIAL PROBLEMS, AND TO SEE THEMSELVES AS ENGAGED CITIZENS AND CHANGEMAKERS. SINCE ITS LAUNCH IN 2015, THE CHALLENGE HAS TO DATE BENEFITED OVER 900 EDUCATORS AND 50,000 YOUTH, PRIMARILY STUDENTS IN TITLE I PUBLIC SCHOOLS SERVING LOW-INCOME COMMUNITIES. ALMOST HALF OF PARTICIPATING STUDENTS ARE FEMALE, MORE THAN 60% ARE STUDENTS OF COLOR, AND MANY ARE SPECIAL NEEDS STUDENTS.GAME PLANGAME PLAN IS AN INTENSIVE PROFESSIONAL DEVELOPMENT EXPERIENCE FOR MUSEUM AND STEM EDUCATORS FOCUSED ON ADDING MORE GAME-LIKE LEARNING EXPERIENCES TO OUT-OF-SCHOOL-TIME PROGRAMS. EDUCATORS IN MUSEUMS ACROSS THE U.S. ARE NOW ADAPTING WHAT THEY LEARN INTO THEIR CURRICULA IN INNOVATIVE AND CREATIVE WAYS AND ARE FORGING A COMMUNITY OF PRACTICE AS THEY COLLABORATE ON NEW PROGRAMS. GAME EXCHANGEGAME EXCHANGE IS A STATE DEPARTMENT-FUNDED VIRTUAL EXCHANGE PROGRAM THAT USES GLOBAL YOUTH INTEREST IN VIDEO GAMES TO CONNECT TEENS IN THE U.S., BAHRAIN, ISRAEL, AND THE UNITED ARAB EMIRATES. WITH THE HELP OF THEIR TEACHERS, TEENS FORM INTERNATIONAL "GAME STUDIOS," COLLABORATE TO DESIGN GAMES BASED ON THE UNITED NATIONS SUSTAINABLE DEVELOPMENT GOALS.

    Expenses $1,263,527 · Revenue $1,768,982

  • EVENTSFESTIVALTHE ORGANIZATION PRODUCES THE GAMES FOR CHANGE FESTIVAL (THE "FESTIVAL"), WHICH IS THE BIGGEST GAMING EVENT IN NEW YORK CITY. IT BRINGS TOGETHER LEADERS FROM GOVERNMENT, CORPORATIONS, CIVIL SOCIETY, MEDIA, ACADEMIA AND THE GAMING INDUSTRY TO EXPLORE THE INCREASING REAL-WORLD IMPACT OF DIGITAL GAMES AS AN AGENT FOR SOCIAL CHANGE. THE FESTIVAL IS ALSO A SHOWCASE FOR SOME OF THE MOST INNOVATIVE NEW GAMES IN PRODUCTION.

    Expenses $827,126 · Revenue $594,755

  • XR FOR CHANGEON THE MORNING YOU WAKETHIS IS A VIRTUAL REALITY DOCUMENTARY THAT CAPTURES THE VOICES OF THE PEOPLE WHO EXPERIENCED THE REAL AND IMMINENT THREAT OF ANNIHILATION FROM NUCLEAR WEAPONS AS EXPERIENCED IN HAWAII IN JANUARY 2019. AS THEY ARE FORCED TO CONFRONT THE REALITY OF TODAY'S URGENT NUCLEAR THREAT, ON THE MORNING YOU WAKE RECREATES THEIR EXPERIENCE IN A LONG-FORMAT, FULLY IMMERSIVE, ROOM-SCALE VR EXPERIENCE USING UNPRECEDENTED INNOVATIONS IN VIRTUAL REALITY. THE ORGANIZATION ENGAGED IN A SOCIAL IMPACT CAMPAIGN THAT TOOK THE EXPERIENCE AROUND THE WORLD TO DIFFERENT VENUES TO RESEARCH THE WAYS IMMERSIVE MEDIA CAN HAVE DIRECT SOCIAL IMPACT.

    Expenses $619,125 · Revenue $707,727

  • OTHER PROJECTS & PROGRAMSCONSULTING AND WORKSHOPSTHE ORGANIZATION OFFERS A SUITE OF SERVICES TO GUIDE ORGANIZATIONS AND INDIVIDUALS THAT ARE ACTIVELY PURSUING COMPUTER AND VIDEO GAMES TO FURTHER THEIR PUBLIC, PHILANTHROPIC OR ACADEMIC MISSION. THE SERVICES SEEK TO LIFT UP THE FIELD OF SOCIAL IMPACT GAMES AND CAN RANGE FROM THE MODEST TO THE COMPREHENSIVE VIA A CONCEPT CONSULTATION AND WORKSHOP TO PLAN AND SCOPE GAME RELATED PROJECTS.RAISING GOOD GAMERSRAISING GOOD GAMERS (RGG) IS A PARTNERSHIP BETWEEN GAMES FOR CHANGE AND TAKE THIS THAT EMPOWERS YOUNG PEOPLE TO SHAPE THE CULTURE OF ONLINE GAME COMMUNITIES, CREATING PROSOCIAL SPACES THAT ARE INCLUSIVE, HEALTHY, AND THAT COUNTER ONLINE TOXICITY. THE GOAL OF RGG IS TO DEVELOP A CROSS-SECTOR RESEARCH AND PRACTICE COMMUNITY WITH YOUTH AT THE CENTER, IN ORDER TO CREATE A SUSTAINABLE MOVEMENT THAT CAN CHANGE THE CULTURE OF ONLINE GAMING FOR EVERYONE.

    Expenses $945,983 · Revenue $1,072,120

  • GAME PLANGAME PLAN (FORMERLY THE STUDENT CHALLENGE MUSEUM PROGRAM) IS AN INTENSIVE PROFESSIONAL DEVELOPMENT EXPERIENCE FOR MUSEUM EDUCATORS FOCUSED ON ADDING MORE GAME-LIKE LEARNING EXPERIENCES TO OUT-OF-SCHOOL-TIME PROGRAMS. EDUCATORS IN MUSEUMS ACROSS THE U.S. ARE NOW ADAPTING WHAT THEY LEARN INTO THEIR CURRICULA IN INNOVATIVE AND CREATIVE WAYS, AND ARE FORGING A COMMUNITY OF PRACTICE AS THEY COLLABORATE ON NEW PROGRAMS. THIS PROGRAM IS NOW EXPANDING TO REACH OTHER COHORTS OF TEACHERS.

  • XR HACKATHONSTHE GAMES FOR CHANGE STUDENT XR HACKATHON PROGRAM IS AN INNOVATIVE PROGRAM THAT INVITES STUDENTS TO VISUALIZE THE FUTURE OF 5G TECHNOLOGY THROUGH CREATIVE AUGMENTED REALITY AND VIRTUAL REALITY PROJECTS. THE PROGRAM IS A PARTNERSHIP BETWEEN THE VERIZON FOUNDATION, VERIZON INNOVATIVE LEARNING SCHOOLS AND GAMES FORCHANGE THAT DEMONSTRATES HOW 5G TECHNOLOGY WILL IMPROVE OUR LIVES, EMPOWER OUR COMMUNITIES AND DRIVE REAL-WORLD CHANGE. ACROSS THE COUNTRY, MIDDLE SCHOOL STUDENTS JOIN HANDS-ON, IMMERSIVE WORKSHOPS TO LEARN AR/VR TOOLS AND TECHNOLOGIES, WHILE GAINING CRITICAL STEAM AND 21ST-CENTURY SKILLS.

As filed on the 2022 return. The filer continues this part on Schedule O, which is not shown here.

Listed in Part VII

  • Dan Ayoub

    DIRECTOR

    Total calculated
    $0
    Hours/week
    1
  • Leo Olebe

    DIRECTOR

    Total calculated
    $0
    Hours/week
    1
  • Bruce Hack

    DIRECTOR

    Total calculated
    $0
    Hours/week
    1
  • Ava Zydor

    SECRETARY & DIR

    Total calculated
    $0
    Hours/week
    1
  • Stanley Pierre-Louis

    DIRECTOR

    Total calculated
    $0
    Hours/week
    1
  • Tracy Fullerton

    DIRECTOR

    Total calculated
    $0
    Hours/week
    1
  • Brooks Tanner

    TREASURER & DIR

    Total calculated
    $0
    Hours/week
    1
  • Erik Huey

    DIRECTOR

    Total calculated
    $0
    Hours/week
    1
  • Susanna Pollack

    PRESIDENT & DIR

    Total calculated
    $261,324
    From this org
    $235,045
    From related orgs
    $0
    Other
    $26,279
    Hours/week
    40

    Schedule J breakdown matched by us

    Base
    $235,045
    Bonus
    $0
    Other
    $0
    Deferred
    $0
    Nontaxable benefits
    $26,279
    Filer's total
    $261,324
  • Amy Morhaime

    DIRECTOR

    Total calculated
    $0
    Hours/week
    1
  • Stephanie Lo

    DIRECTOR

    Total calculated
    $0
    Hours/week
    1
  • Asi Burak

    CHAIRMAN

    Total calculated
    $0
    Hours/week
    1
  • Alan Lewis

    DIRECTOR

    Total calculated
    $0
    Hours/week
    1
  • Arana Shapiro

    MANAGING DIRECTOR

    Total calculated
    $190,630
    From this org
    $176,521
    From related orgs
    $0
    Other
    $14,109
    Hours/week
    40

    Schedule J breakdown matched by us

    Base
    $176,521
    Bonus
    $0
    Other
    $0
    Deferred
    $0
    Nontaxable benefits
    $14,109
    Filer's total
    $190,630
  • Tania Hack

    SNR DIRECTOR PROGRAMS

    Total calculated
    $103,805
    From this org
    $103,805
    From related orgs
    $0
    Other
    $0
    Hours/week
    40
  • Kimberly Thompson-Almanzor

    SNR DIRECTOR DEVELOPMENT

    Total calculated
    $102,007
    From this org
    $102,007
    From related orgs
    $0
    Other
    $0
    Hours/week
    40

Compensation is as filed in Part VII: reportable pay from this organization and from related organizations, other compensation, and hours per week. The total, marked calculated, is our sum of the three dollar columns, with a blank column counted as $0; the form itself has no total. On a Form 990-EZ the columns are Part IV's instead, and on a Form 990-PF Part VIII's — compensation, contributions to benefit plans, and expense account — and the total sums those. A Schedule J breakdown is as filed: base pay, bonus, other, deferred compensation and nontaxable benefits from this organization, with any from related organizations beside each, and the filer's own total. It is shown with the Part VII listing of the same name on the same return. The form gives no key between the two, so that pairing is ours, and is marked matched by us.

Schedule J

Answered yes

  • 3 · Form 990 of other organizations
  • 3 · Compensation survey or study
  • 3 · Approval by the board or compensation committee

Answered no

  • 4a · Severance or change-of-control payment
  • 4b · Supplemental nonqualified retirement plan
  • 4c · Equity-based compensation arrangement
  • 5a · Pay contingent on this organization's revenues
  • 5b · Pay contingent on a related organization's revenues
  • 6a · Pay contingent on this organization's net earnings
  • 6b · Pay contingent on a related organization's net earnings
  • 7 · Other non-fixed payments
  • 8 · Paid under the initial-contract exception

Part I's answers as filed. A line not listed was left unanswered; on lines 1a and 3 that means the box was not checked.

Grants on this return

No itemized grants to organizations on this return.

Provenance

Return type
form_990
Tax year
2022
Filed
14 November 2023
IRS schema version
2022v5.0
Source object
202323189349312342

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